XFX GeForce 7900 GT 550M Xtreme VIVO
X3: Reunion
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Many of today's popular benchmarks are based on First Person Shooters (FPS), so in an effort to mix things up a bit, we have some performance data recorded using Egosoft's X3: Reunion demo. The X3 game engine makes use of DirectX 9.0 class pixel shader and lighting effecting to produce the images in the game world. Egosoft recommends a 1.7GHz or higher speed CPU be used with the game, in conjunction with at least 512MB of RAM and a video card with at least a 128MB frame buffer. Gameplay is somewhat reminiscent of Origin's Privateer / Wing Commander games, which is a welcome break from the myriad shooters on the market today. |
The results from this benchmark are typically pretty close for high-end cards due to a CPU limitation, and our results were no different. If our test system's CPU was a little more powerful, we might see more disparity here.