Sapphire Toxic Radeon X1900 XTX

Article Index

Quake 4 v1.0.5.2

Performance Comparisons with Quake 4

Quake 4
id Software, in conjunction with developer Raven, recently released the latest addition to the wildly popular Quake franchise, Quake 4. Quake 4 is based upon an updated and slightly modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar.  Like Doom 3, Quake 4 is also an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows, but unlike Doom3, Quake 4 features some outdoor environments as well. We ran this these Quake 4 benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1,280 x 1,024 and 1,600 x 1,200 without anti-aliasing enabled and then again with 4X AA and 8X aniso enabled simultaneously.


The GeForce 7900 GTX, and the 512MB GeForce 7800 GTX for that matter, clearly outpaced the Radeon X1900 XTXs in our custom Quake 4 benchmark. The 7900 GTX was about 18% to 25% faster than Toxic Radeon X1900 XTX in the default tests. When anti-aliasing and anisotropic filtering were enabled simultaneously though, the GeForces' leads get much smaller, but it was again able to outpace the Radeon by approximately 10% to 13%.

Tags:  Radeon, Sapphire, App, x1, SAP, Toxic, XT, AP

Related content