Sapphire Radeon X850 XT PE: AGP 8X
Unreal Tournament 2004
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Epic's "Unreal" games have been wildly popular ever since the original Unreal was released in the late '90s. Unreal, Unreal Tournament, and then Unreal Tournament 2003 rapidly became some of our favorites for both benchmarking and for killing a few hours when our schedules permitted it. Epic recently released the latest addition to the franchise, Unreal Tournament 2004. We used a patched (v3355) full version of the game to benchmark these cards at resolutions of 1,024 x 768 and 1,600 x 1,200, without any anti-aliasing and with 4X AA and 8X aniso both enabled together. In addition, we used a custom recorded demo of a multiplayer match for our benchmark runs. |
Looking at the graphs above, it's clear that Unreal Tournament 2004 is CPU bound in the 1024x768 test with the current generation of graphics cards. All of the cards we tested performed at similar levels in both test configurations at the lower-resolution, with the Radeons holding onto a slight lead overall. Once we raised the resolution to 1600x1200, however, the performance has a much more decisive trend. At 1600x1200, the Radeon X850XT Platinum Editions finished yet another group of tests in the top spot, outperforming the GeForce 6800 Ultra by approximately 4.2% - 21.2%.