Sapphire Radeon X1950 XTX

 

Performance Comparisons with Need For Speed: Carbon
Details: http://nfs.ea.com/

Need For Speed:
Carbon
Dating back to the days of floppy disks, EGA, and the Lamborghini Countach, the Need For Speed franchise is undoubtedly one of the most popular in gaming history. The most recent addition to the franchise is Need For Speed: Carbon, a racing-sim loaded with muscle cars and exotics in addition to a number of lighting and special graphics effects. We ran these NFS: Carbon benchmarks by utilizing FRAPS and tracking framerates on the same track, using the same car with every graphics card. The game was configured with all of its graphics-related options set to their maximum values, with motion blur enabled. We tested the game at resolutions of 1,280 x 1,024 and 1,600 x 1,200 with 4X AA and 16X anisotropic filtering enabled simultaneously.

The Sapphire Radeon X1950 XTX fared well in our Need For Speed: Carbon performance testing. The card was much faster than a GeForce 7900 GTX, and because the game isn't properly supported by NVIDIA's SLI technology in the drivers we used for testing the Radeon outpaced the GeForce 7950 GX2 as well. The GeForce 800 GTX was about 10% faster, however, and the GeForce 8800 GTX was simply in a league of its own.


Tags:  Radeon, Sapphire, App, x1, SAP, XT, AP
Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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