Half Life 2: Episode 1
|Thanks to the dedication of hardcore PC gamers and a huge mod-community, the original Half-Life became one of the most successful first person shooters of all time. So, when Valve announced Half-Life 2 was close to completion in mid-2003, gamers the world over sat in eager anticipation. Unfortunately, thanks to a compromised internal network, the theft of a portion of the game's source code, and a tumultuous relationship with the game's distributor, Vivendi Universal, we all had to wait quite a while to get our hands on HL2. Armed with the latest episodic update to HL2, Episode 1, we benchmarked the game with a long, custom-recorded timedemo that takes us through both outdoor and indoor environments. These tests were run at resolutions of 1,280 x 1,024 and 1,600 x 1,200 with 4X anti-aliasing and 16X anisotropic filtering enabled concurrently, and with color correction and HDR rendering enabled in the game engine as well.|
The performance trend in our custom Half Life 2: Episode 1 benchmark look similar to the 3DMark06 results on the previous page. In this test, the Sapphire Radeon X1950 XTX easily outpaces the GeForce 7900 GTX, but trails all other high-end NVIDIA offerings. The recently released GeForce 8800 GTX and GTS cards in particular outperformed the X1950 XTX by a large margin.