Sapphire Radeon X1900 GT

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Quake 4 v1.2


Performance Comparisons with Quake 4

Quake 4
id Software, in conjunction with developer Raven, recently released the latest addition to the wildly popular Quake franchise, Quake 4. Quake 4 is based upon an updated and slightly modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar.  Like Doom 3, Quake 4 is also an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows, but unlike Doom3, Quake 4 features some outdoor environments as well. We ran this these Quake 4 benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1280 x 1024 and 1600 x 1200 without anti-aliasing enabled and then again with 4X AA and 8X aniso enabled simultaneously.



Quake 4 results were similarly one-sided in NVIDIA's favor, closely mirroring what we have seen in many of the other games used for benchmarking.  The 7900 GT remains the mid-range card to beat as it posted the best frame rate in all four tests.  Sapphire's X1900 GT came in as a distant third, nearly 25% off of the pace at lower resolution testing, but then really gets hammered at 1600x1200, where it can't even keep up with the previous generation Radeon.

Tags:  Radeon, Sapphire, App, x1, SAP, GT, AP

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