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Benchmarks & Comparisons With Doom 3 - Single Player |
In Like a Lion, Out Like a Lamb. |
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Doom 3
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id Software's games have long been pushing the limits of 3D graphics. Quake, Quake 2, and Quake 3 were all instrumental in the popularity of 3D accelerators on the PC. Now, years later, with virtually every new desktop computer shipping with a 3D accelerator, Id is at it again with the release of the visually stunning Doom 3. Doom 3 is an OpenGL game using extremely high-detailed textures and a ton of dynamic lighting and shadows. We ran this benchmark using custom demos with Doom 3 set to its "Medium-Quality" mode, at resolutions of 800x600 and 1024x768 without any AA and then with 2X antialiasing and 8X anisotropic filtering enabled. |
With our custom Doom 3 Single-Player demo, the ATI X300 SE HyperMemory 128 had a hard time competing with the TurboCache ready 6200. At 800x600, the margins favored the GeForce 6200 by an average of 11 FPS with No AA testing and 6 FPS with 2XAA and 8X Aniso enabled. When we increased to 1024x768, the gap narrowed to 9 FPS with the No AA tests and 3 FPS with 2XAA and 8X Aniso enabled. Either way you look at it, 800x600 is as good as it gets with either card and the ATi HyperMemory card especially has a hard time of it.