NVIDIA Quadro FX 2000 and ATi FireGL X1

The NVIDIA Quadro FX 2000 and ATi FireGL X1 - Page 4

 

The NVIDIA Quadro FX 2000 And The ATi FireGL X1
Professional Graphics Solutions Do Battle

By: Dave Altavilla
August 20, 2003

 

   

 

Quake 3 and Unreal Tournament 2003
A quick run at some gaming scenarios

As the old saying goes, "all work and no play makes Jack a dull boy", or at least as a psychotic Jack Nicholson might like to imply.  So, just for fun we took a run with a couple of gaming benchmarks, to see how both cards fair when asked to put down their business suits and get their game on.

The ATi FireGL X1 and or its drivers clearly are geared more toward OpenGL based gaming, versus the Quadro FX 2000.  Whether or not this is an important performance metric for you, all depends on how many Quake 3 engine based games you expect to be playing with these cards however.

Let's have a quick look at the Direct 3D side of the house with Unreal Tournament 2003.

It's a bit more nip and tuck here with UT2003 but the FireGL X1 has a distinct advantage at this relatively modest resolution with this game engine.  Since AA for Direct 3D on the ATi card, turned out to be a no-go, we were unable to run those settings. Although the performance is there for the ATi card, their Pro drivers are a little rough around the edges it seems.  However, the real metric here is Professional CAD and DCC application performance and stability, so let's get back to work.

 

SPECviewperf 7.1 Test and Conclusion

 


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