NVIDIA nForce 4 SLI Intel Edition

The Cinebench 2003 benchmark is an OpenGL 3D rendering performance test, based on the commercially available Cinema 4D application.  This is a multi-threaded, multi-processor aware benchmark that renders a single 3D scene and tracks the length of the entire process. The time it took each test system to render the entire scene is represented in the graph below (listed in seconds).  We ran two sets of numbers, one in single-thread mode, and another in the benchmark's multithread mode for our Hyper-Threading-enabled P4 test systems.  Athlon 64s are only capable of running the single thread test, hence the "WNR" in the graph below.

Cinebench 2003 Performance Tests
3D Modeling & Rendering Tests

Like the KribiBench results, the Cinebench 2003 results in both the single- and multi-threaded tests can by considered a tie between the Intel powered machines. The Athlon 64 4000+ came in with the fastest score in the single-thread test, but in the multi-thread test the Intel powered machines dominated.

Futuremark 3DMark05 - CPU Test
Simulated DirectX Gaming Performance

It may not be an actual game, but 3DMark05's built-in CPU test is a "gaming related" DirectX metric that's useful for comparing relative performance among similarly equipped systems.  This test consists of two different 3D scenes that are generated with a software renderer, which is dependant on the host CPU's performance.  This means that the calculations normally reserved for your 3D accelerator are instead sent to the central host processor.  The number of frames generated per second in each test are used to determine the final score.

The nForce 4 SLI Intel Edition was back on top in 3DMark05's CPU performance test, where it outpaced the i925XE by 236 points (4.2%) when coupled with 667MHz RAM, and by 110 points (2%) with its RAM clocked at 533MHz. This test is influenced by the Pentium 4's HyperThreading capabilities as well, and as such the A64 based system trailed behind by a significant margin.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

Related content