NVIDIA GeForce GTX 1070 Review: Pascal For The Masses
Shadow of Mordor And Thief Performance
Monolith’s surprisingly fun Orc-slaying title Middle Earth: Shadow of Mordor, delivers a ton of visual fidelity even at the lowest quality settings. So, to maximize the eye-candy on these high-end graphics cards, we ran the game’s Ultra quality benchmark routine at a couple of resolutions, topping out at 4K--excuse us, 3840x2160 for the sticklers out there.
All of the game's graphics-related options were enabled, along with FXAA and Camera Blur...
Middle-Earth: Shadow of Mordor
We saw more of the same in Middle Earth: Shadow of Mordor. In this game, the GeForce GTX 1070 outpaces the Titan X and Radeons once again, and trails only the 1080 and factory-overclocked ASUS STRIX 980 Ti.
The Thief series has been popular for years, not only for its interesting story lines and unique gameplay, but because the games have consistently featured excellent graphics and imagery and leveraged bleeding edge technology, like AMD's Mantle API, for example.
The performance trend we've seen up to this point continued, with one notable exception. In Thief, the 1070 beat out the Titan X at both resolutions, but the Fury X ended up being faster at 4K.
The GeForce GTX 1070's frametimes are relatively smooth here as well, save for one big spike at the beginning. The Radeon exhibited a number of perceptible spikes in this game, however.