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Benchmarking: Far Cry v1.33

Performance Comparisons with FarCry v1.33

If you've been on top of the gaming scene for some time, you probably know that FarCry was one of the most visually impressive games to be released in 2004. Courtesy of its proprietary engine, dubbed "CryEngine" by its developers, FarCry's game-play is enhanced by Polybump mapping, advanced environment physics, destructible terrain, dynamic lighting, motion-captured animation, and surround sound. Before titles such as Half-Life 2 and Doom 3 hit the scene, FarCry gave us a taste of what was to come in next-generation 3D gaming on the PC. We benchmarked the graphics cards in this article using the standard Regulator demo, at various resolutions without anti-aliasing or anisotropic filtering enabled, and then again with 2X AA and 4X aniso enabled concurrently.


Performance scores from Far Cry have always been somewhere between those of Quake 4 and Half-Life 2. Fortunately with MSI's NX7300GS, this game is much more playable than Quake 4. With High Quality settings and no AA or AF, you'll get a high enough framerate to enjoy the game at 800x600.

Upping the resolution here really hurts the NX7300GS's performance. At the end of our game testing, we'd have to say you'll probably be sticking to settings like 800x600 with no AA/AF for most newer games. With the exception of Half-Life 2, the games we tested ran a bit slow, but were still playable for the most part. We're not done though; not yet. It's time to see how much extra performance we can squeeze out of MSI's NX7300GS TD256E by overclocking its core and memory...

Tags:  MSI, MS

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