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Metro Last Light Redux |
DirecX11 Gaming Performance |
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Metro Last Light Redux boasts some of the best 3D visuals on the PC platform and includes a DX11 rendering mode that makes use of advanced depth of field effects and character model tessellation for increased realism. This title also supports NVIDIA PhysX technology for impressive in-game physics effects, though we left them disabled here. We tested the game at resolutions of 2560x1600 and 3840X2160 (4K) with its in-game image quality options set to Very High and DOF effects disabled.
Metro Last Light Redux
The Maingear Vybe is able to average 85 frame per second in Metro Last Light Redux at 2560x1440. That's good enough for a second place finish.
Things aren't as easy at 4K (3840x2160). The average framerate drops by more than half to 37.33 fps. Metro Last Light Redux is tough on systems at this resolution, though
the Vybe still manages playable performance here. There may be some blips and jitters when the action heats up, but for the most part, the Vybe can handle 4K gaming with this title.
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Middle Earth: Shadow of Mordor Performance
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Glorious Orc-Slaying Vengeance
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Monolith’s surprisingly fun Orc-slaying title delivers a ton of visual fidelity even at the lowest quality settings. So, to maximize eye candy while also heavily taxing the cards, we ran the game's built in benchmark with its Ultra quality settings at a couple of resolutions, topping out at 4K on these tricked-out dragster gaming PCs.
Middle-Earth: Shadow of Mordor
Having two GeForce GTX 1070 graphics cards is obviously overkill for gaming at 1920x1080, especially in Middle Earth: Shadow of Mordor where the Vybe sped along at around 255 fps. That dropped in half when cranking up the resolution to 3840x2160—the Vybe averaged 117 fps. Shadow of Mordor just isn't a very demanding game for high-end systems.
As for how the Vybe compares with other gaming setups, it remained within the top three, taking a second place finish at 1920x1080 and 2560x1440.