Intel Compute Stick Cherry Trail Review: Pocket-Sized Windows 10 PC

The Compute Stick is also a perfect candidate for thin-client applications, or for remote controlling other systems, or even streaming games from another PC using Steam In-Home Streaming.

teamviewer
TeamViewer 11 Running On The Compute Stick @ 4K

We didn't expect any issues here, but the Compute Stick worked perfectly using Windows' built-in Remote Desktop tool or remote support tools like TeamViewer. Accessing a higher-end system remotely from the Compute Stick shouldn't be a problem at all. In fact, we could see some IT departments loving the Compute Stick for cheap, pre-configured corporate systems for telecommuting purposes. Intel also foresees the systems being used for digital signage or embedded into interactive kiosks, etc. Considering how cheap the Compute Stick is, we can see it being used for any number of scenarios where a basic PC could be useful. In our setup here, the compute stick is connected to a 4K display and remotely connected to another PC, also using a 4K display.

We also tested the Compute Stick with Steam’s in-home streaming. With last years’ model, Intel recommended using a hard-wired USB Ethernet network adapter or an 802.11ac dongle, because the build in 802.11n wasn’t ideal. This new Compute Stick, however, is packing 802.11ac wireless capabilities, so Steam’s In-Home Streaming worked just fine at resolutions up to 1080P.

power

Finally, we have some power consumption numbers to share. We monitored power consumption in a variety of scenarios and saw the Compute Stick use between just 2 and 9 watts of power. Though power consumption is relatively low, the device's small chassis necessitates active cooling. There is a fan in the Compute Stick that spins up fairly often. The fan is audible, but not very loud at all. We mention it though, because the Compute Stick is not completely silent.

Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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