We ran
our usual benchmark suite on the 3D Prophet II
Ultra. To test the card's video / DVD
playback performance and quality we ran MadOnion's
Video 2000. To test performance in Direct3D
we ran 3D Mark 2000 v.1.1 also from MadOnion.
OpenGL performance was tested with MDK2's built-in
timedemo and with Quake 3's Demo0001. V-Sync
was disabled for all of the tests.
Video
2000 was the first test we ran...
VIDEO
2000
The
Video 2000 scores are on par with other GeForce2s
we've tested. It looks like we'll have to
wait for the NV20 to see if Video 2000 scores are
taken to the "next level". Next
Up...3D Mark 2000:
3D
MARK 2000 v.1.1
The
3D Mark scores posted by the 3D Prophet II Ultra
are excellent. We were basically CPU limited
all the way up to 1024x768x32.
Its
time for some OpenGL tests. First up is MDK
2's built in timedemo. Hardware T&L and
MipMap dithering were enabled for all MDK2 tests.
MDK2
Very
Nice. It's like the Ultra was made to play
MDK2. 16-Bit color isn't the prettiest
option though, let's take a look at some 32-Bit
Numbers.
For
the sake of comparison we threw some numbers in
from our Gladiac Ultra review. As you can
see, the 3D Prophet II Ultra just barely edged out
the Gladiac but only by a frame or two.
Realistically, this was a tie.
We
also overclocked out 3D Prophet II Ultra to see
what kind of performance gains we could squeeze
out of it. We had very good luck, hitting a
completely stable 305MHz. core clock speed and
500MHz. memory clock speed. Let's see what
kind of performance increase it resulted in shall
we?
We had
a 10% increase at the highest resolution. We
think folks will enjoy squeezing a 10% performance
gain out of what is already the fastest video card
currently available.
More
Over-Clocking, Quake 3 and The Rating
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