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Performance Comparisons with Quake 4
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Details: http://www.quake4game.com/
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Quake 4
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id Software, in conjunction with developer Raven, released the latest addition to the wildly popular Quake franchise, Quake 4. Quake 4 is based upon an updated and slightly modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar. Like Doom 3, Quake 4 is also an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows, but unlike Doom3, Quake 4 features some outdoor environments as well. We ran these Quake 4 benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1280x1024 and 1600x1200 without anti-aliasing enabled and then again with 4X AA and 8X aniso enabled simultaneously.
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The fortunes of the GeForce cards turned just as soon as we could boot up Quake 4. All three cards moved right back to the forefront, easily capturing each run back from the X1950 Pro with the sole exception of the 1280x1024 test with AA and AF enabled. Testing at the higher resolution was especially better for the 7 Series, with even the "slowest" GeForce outpacing the competition by nearly 20%.