|After many years of development, Take-Two Interactive recently released the highly anticipated game Prey. Prey is based upon an updated and modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar. Like Doom 3, Prey is also an OpenGL game that uses extremely high-detailed textures and a plethora of dynamic lighting and shadows. But unlike Doom3, Prey features a fare share of outdoor environments as well. We ran these Prey benchmarks using a custom recorded timedemo with the game set to its "High-Quality" graphics mode, at resolutions of 1,280 x 1,024 and 1,600 x 1,200 with 4X AA and 8X anisotropic filtering enabled simultaneously.|
A quick glance at the Prey graphs, shows results similar to the Splinter Cell frame rates, except when it came to the 4XAA/8XAF tests. In Prey, the NVIDIA cards all but swept both the standard and AA/Aniso benchmarks, and the only time the Radeon X1950 Pro did manage to overtake an NVIDIA based card, it did so by a mere 0.3 fps. The EN7950GT remains the undisputed king of the middleweights, while the 7900 GS and 7900 GT cards dueled it out for second - each card taking two of the runs.