Fallout 4 Gameplay And Performance Review
Getting to Know Fallout 4
Fallout 4 is finally here. Channeling its best 50's era paranoia and the allure of a warm, radiation-free bomb shelter, Bethesda’s newest RPG tells us doomsday prepping and cryogenics actually work—yay! Well, that is until they malfunction and you’re thrust topside to an irradiated, post-apocalyptic wasteland filled with vile mutated everything, all gunning and clawing for you.
The world of Fallout 4 is a hostile place, much like Fallout New Vegas and Fallout 3 before it, though we’re glad to be back on the game world's radioactive soil, becuase it has been nearly a decade since the latter launched. In that time Bethesda has moved the game from the Gamebryo engine to the newer Creation Engine, which was also used for The Elder Scrolls V: Skyrim, the company’s other massive open world RPG. The new engine makes way for a more robust and detailed character creation system with free-form facial feature editing. Yet the most notable feature of the Creation Engine is its scope. Much like the Witcher 3, if you see something in the horizon, you can bet your last shiny bottle cap that you can traverse your way across the wasteland to get there.
Trying to grow that hipster beard but the radiation knocks it back hard.