EVGA e-GeForce 7950 GT KO SLI

Save for the custom decal affixed to its cooler and its GPU core and memory frequencies, EVGA's e-GeForce 7950 GT KO doesn't stray from NVIDIA reference design one bit.  The card is built upon a standard green PCB and looks unassuming in today's world of gigantic dual-slot coolers and 10" PCBs.

      

NVIDIA's reference specifications for the GeForce 7950 GT call for a 550MHz GPU clock with 512MB of 700MHz GDDR3 RAM. EVGA didn't go too overboard raising the clock speeds for this "KO" Edition of their 7950 GT, but they did goose the GPU and memory frequencies by 10MHz and 20MHz, respectively. The resulting 560MHz GPU and 1.44GHz (effective) memory speeds will give the card a slight performance advantage over run of the mill GeForce 7950 GT cards.

      

Due to the fact that the e-GeForce 7950 GT KO is based upon NVIDIA's G71 GPU, the card features 24 pixel shader pipelines, 16 ROPs, and 8 vertex shaders. In the shadow of the recently released GeForce 8 series, the 7950's specs may not seem impressive, but this card is plenty powerful enough for the majority of PC gamers. Plus, the fact that the card is single-slot, doesn't require an inordinate amount of power, and is priced below $250 make it an attractive mid-range option.

Of course, the e-GeForce 7950 GT KO is SLI capable too, as is evident by the edge connector at the top of its PCB. In fact, we'll be testing this card in single- and dual-card configurations throughout this article.


Tags:  GeForce, evga, sli, VGA, force, GT, 7950, K
Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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