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Performance Comparisons with Doom 3 - Single Player |
Details: http://www.doom3.com/ |
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Doom 3
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id Software's games have long been pushing the limits of 3D graphics. Quake, Quake 2, and Quake 3 were all instrumental in the success of 3D accelerators on the PC. Now, many years later, with virtually every new desktop computer shipping with some sort of 3D accelerator, id is at it again with the visually stunning Doom 3. Like most of id's previous titles, Doom 3 is an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows. We ran this batch of Doom 3 single player benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1,280 x 1,024 and 1,600 x 1,200 without anti-aliasing enabled and then again with 4X AA and 8X aniso enabled simultaneously. |
As you probably expected, the EVGA e-GeForce 7800 GTX performed exceptionally in our custom single player Doom 3 benchmark. At both resolutions, regardless of whether or not anti-aliasing or anisotropic filtering were enabled, it was the fastest single-card we tested. The GeForce 6800 Ultra SLI rig was the top dog here, but that setup costs hundreds of dollars more than a single 7800 GTX.