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Performance Comparisons with Half-Life 2 |
Details: http://www.half-life2.com/ |
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Half Life 2
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Thanks to the dedication of hardcore PC gamers and a huge mod-community, the original Half-Life became one of the most successful first person shooters of all time. So, when Valve announced Half-Life 2 was close to completion in mid-2003, gamers the world over sat in eager anticipation. Unfortunately, thanks to a compromised internal network, the theft of a portion of the game's source code, and a tumultuous relationship with the game's distributor, Vivendi Universal, we all had to wait until November 2004 to get our hands on this classic. We benchmarked Half-Life 2 with a long, custom-recorded timedemo in the "Canals" map, that takes us through both outdoor and indoor environments. These tests were run at resolutions of 1,280 x 1,024 and 1,600 x 1,200 without any anti-aliasing or anisotropic filtering and with 4X anti-aliasing and 16X anisotropic filtering enabled concurrently. |
In a game that used to be ATI's bread and butter, the EVGA e-GeForce 7800 GTX skunked the fastest card currently in the Radeon line-up by a significant margin at both resolutions, especially when anti-aliasing and anisotropic filtering were enabled. Our custom Half Life 2 benchmark had the EVGA e-GeForce 7800 GTX besting all comers, including the pair of GeForce 6800 Ultra cards running in SLI mode. At this point in time, there is no single video card better suited to playing Half Life 2 than the GeForce 7800 GTX.