EVGA e-GeForce 7800 GTX EGS

Performance Comparisons with Halo v1.06
Details: http://www.bungie.net/Games/HaloPC/

Halo
No additional patches or tweaks are necessary to benchmark with Halo, as Gearbox has included all of the necessary information to test with this game within its Readme file. Basically, all that you have to do is install the game and modify its shortcut to set the resolution, refresh rate, and rendering mode.  Then the benchmark works by running through four of the long cut-scenes from the game, after which the average frame rate is recorded. We patched Halo using the most recent v1.06 patch and ran this benchmark twice, once at a resolution of 1,280 x 1,024 and then again at 1,600 x 1,200. Anti-aliasing doesn't work properly with Halo, so all of the tests below were run with anti-aliasing disabled.

 

The EVGA e-GeForce 7800 GTX was the top-dog in the Halo benchmark. In this test, fillrate and shader compute performance have the largest impact on the game's framerate. This is why the EVGA card did so well here; its higher core clock speed directly affects both fillrate and computer performance, which is why it was able to pull ahead of NVIDIA's reference card, and also outpace a pair of GeForce 6800 cards running in SLI mode.


Tags:  GeForce, evga, GTX, VGA, force, GT, 7800, 780
Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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