Devil's Canyon: Intel Core i7-4790K OC'ing and Review

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Low-Res Gaming: Crysis and ETQW

For our next set of tests, we moved on to some in-game benchmarking with Crysis (DirectX) and Enemy Territory: Quake Wars (OpenGL). When testing processors with Crysis or ET:QW, we drop the resolution to 1024x768, and reduce all of the in-game graphical options to their minimum values to isolate CPU and memory performance as much as possible. However, the in-game effects, which control the level of detail for the games' physics engines and particle systems, are left at their maximum values, since these actually place some load on the CPU rather than GPU.

Low-Resolution Gaming: Crysis and ET: Quake Wars
Taking the GPU out of the Equation




The new Core i7-4790K showed some marginal improvements over previous Haswell-base processors in our game tests, but the deltas weren't very big.
 

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