BFG GeForce 8600GTS OC2 Review

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Performance Comparisons with F.E.A.R.

Performance Comparisons with F.E.A.R
More Info: www.whatisfear.com/us/

F.E.A.R
One of the most highly anticipated titles of recent years was Monolith's paranormal thriller F.E.A.R. Taking a look at the game's minimum system requirements, we see that you will need at least a 1.7GHz Pentium 4 with 512MB of system memory and a 64MB graphics card in the Radeon 9000 or GeForce4 Ti-classes or better, to adequately run the game. Using the full retail release of the game patched to v1.08, we put the graphics cards in this article through their paces to see how they fared with a popular title. Here, all graphics settings within the game were set to their maximum values, but with soft shadows disabled (Soft shadows and anti-aliasing do not work together currently). Benchmark runs were then completed at resolutions of 1,280x1,024 and 1,600x1,200, with two testing having anti-aliasing and anisotropic filtering enabled and two tests with the settings disabled.
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We see the 8600GTS OC2 come out notably faster than the GeForce 8600GT once again, and at the same time performing just about twice as fast as the HIS Radeon HD 2600 Pro.
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The most notable benchmark with our F.E.A.R. tests with AA and AF turned on is at the 1280x1024x32 resolution, where we see the BFG GeForce 8600GTS OC2 actually putting out a very playable frame rate, 43FPS at its standard speeds, and 46FPS when we overclocked the card. F.E.A.R. is typically a game we don't see playable on most mainstream cards when the quality settings are cranked up and the game is running on a resolution higher than 1024x768x32.
 
Tags:  GeForce, BFG, oc2, GTS, 860, force, review, view, GT, IE

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