BFG GeForce 7800 GTX OC

We benchmarked the graphics cards in this review with a custom-recorded demo run taken in the "Catacombs" area checkpoint, at various resolutions without anti-aliasing or anisotropic filtering enabled, and then with 4X AA and 16X aniso enabled concurrently.

Performance Comparisons with FarCry v1.31
Details: http://www.farcry.ubi.com/

FarCry
If you've been on top of the gaming scene for some time, you probably know that FarCry is one of the most visually impressive games to be released for the PC to date. Courtesy of its proprietary game engine, dubbed "CryEngine" by its developers, FarCry's game-play is enhanced by Poly-bump mapping, advanced environment physics, destructible terrain, dynamic lighting, motion-captured animation, and surround sound. Before titles such as Half-Life 2 and Doom 3 hit the scene, FarCry gave us a taste of what was to come in next-generation 3D Gaming on the PC. 

 

With a fast CPU like the Athlon 64 FX-57 powering the system behind it, ATi's Radeon X850 XT PE and the latest Catalyst driver release, give the BFG GeForce 7800GTX OC a run for its money, but in the end come up short at all resolutions and image quality settings.  Without Anti-Aliasing and Anisotropic Filtering enabled, the 7800GTX OC takes the lead handily with a significant pixel processing fill-rate advantage.  However, turn on AA and AF and the gap does close significantly, at least in Far Cry's game engine environment.  This benchmark is as close as either of the other two cards we tested will come to matching the BFG GeForce 7800GTX OC's performance.


Tags:  GeForce, GTX, BFG, force, GT, 7800, 780

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