Next up, we have
DirectX benchmarking with one of the most visually
games currently available, Epic's Unreal Tournament 2003.
At the time if its release, UT
2003's graphics were definitely a cut above the rest.
Couple this imagery with quality enhancing features like AA and
Anisotropic filtering and UT 2003 can slow just about
any video card currently available to a crawl. To test
with UT 2003, we used a special utility to ensure all of the
cards were benchmarked with the exact same in-game settings
and "High-Quality" graphical options.
The 256MB Radeon 9800 Pro beat
every other card, in every configuration except for one.
At 1600x1200 without Antialiasing or Anisotropic Filtering
enabled, the GeForce FX 5800 Ultra managed to nudge past the
Radeons, but that was it. The 256MB Radeon 9800 Pro
showed it's largest lead over the 128MB model at 1600x1200
when 6X AA was enabled, where it posted a 9.7% higher frame
rate. In most of the other configurations, the 256MB
Radeon 9800 Pro's performance was about 3% - 5% higher.
Benchmarks / Comparison
Quake 3 Arena v1.32
Cannot Wait For Doom III...Q3 Needs To Be
With our DirectX
testing complete, we moved onto some OpenGL benchmarking
with the venerable Quake 3 Arena. We installed the latest point release,
v1.32, and ran some tests using the game's built-in timedemo
feature with "demo
four". Before running these tests, we set Quake 3 to the
"High Quality" graphics option, then we enabled Tri-Linear filtering and maxed out the texture quality and
geometric detail sliders...
Without Antialiasing or
Anisotropic Filtering enabled, the GeForce FX 5800 Ultra led
the pack, but when we enabled these features the Radeons
took over. Once again the 256MB Radeon 9800 Pro
outperformed all of the other cards, with the closest
competition coming from the 128MB Radeon 9800 Pro. The
256MB card held onto its largest leads in the 1600x1200
tests with AA and Aniso enabled. In these
configurations, the 256MB Radeon 9800 Pro was about 5%
faster than the 128MB 9800 Pro across the board.
lead over the other cards was even greater. At
1024x768 with AA and Aniso enabled, the 256MB Radeon was
only about 3% faster than the other cards.
Serious Sam, Overclocking & The Conclusion...