Asus P5NSLI: NVIDIA nForce 570 Intel Edition

To start our in-game testing, we did some low-resolution benchmarking with F.E.A.R. When testing motherboards and processors with F.E.A.R, we drop the resolution to 640x480, and lower all of the in-game graphical options to their minimum values to isolate CPU and memory performance as much as possible.

Benchmarks with F.E.A.R: Low Quality
DirectX 9 Gaming Performance

 

It was another tight grouping in our low-resolution F.E.A.R. benchmark.  The Asus P5NSLI ended up with the second highest score in this test, followed by the P5N32-SLI SE and then the P5B.  The 975X Express based D975XBX was the fastest overall, but only by a couple of frames per second.

Benchmarks with Quake 4 v1.2: Low Quality
OpenGL Gaming Performance

For our next game test, we benchmarked all of the test systems using a custom single-player Quake 4 timedemo. Here, we installed the game's official v1.2 patch which is SMP capable, tuned the resolution down to 640x480, and configured the game to run at its "Low-Quality" graphics setting. Although Quake 4 typically taxes today's high-end GPUs, when it's configured at these minimal settings, it too is more CPU and memory-bound than anything else.

The Asus P5NSLI finished in second place once again in our custom Quake 4 benchmark. This time around though, the P965-based P5B Deluxe put up the best framerate of 212.6.  Next came the P5NSLI about 6.2 frames per second behind, followed by D975XBX.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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