Asus Extreme N7800GTX Top - GeForce 7800 GTX

 

Moving into an OpenGL-based gaming environment and spawned from the depths of hell, Doom 3 benchmarks are next!

Performance Comparisons with Doom 3 - Single Player
Details: http://www.doom3.com/

Doom 3
Unlike the vast majority of titles currently shipping on the PC platform, which are based on Microsoft's DirectX API, iD software's Doom 3 is powered by an OpenGL-based game engine. The Doom 3 engine is capable of producing extremely realistic looking visuals through the use of high-detailed textures and a unified lighting and shadowing system with complex animations and scripting that generates real-time, fully dynamic per-pixel lighting and stencil shadowing. We ran this batch of single-player Doom 3 benchmarks using one of our own custom recorded demos with the game set to its "High-Quality" mode, at resolutions of 1,280 x 1,024 and 1,600 x 1,200 without anti-aliasing enabled, and again with 4X AA and 8X aniso enabled simultaneously.

 

In the hell-holes and dark hallways of the Doom 3 environment, we're certainly in NVIDIA territory as the GeForce 7800GTX-based cards completely skunk all competitors with up to 50% performance advantage in a single card configuration and with up to a 150+% performance advantage in SLI mode versus a single GeForce 6800 Ultra card.  At 1600 x 1200 resolution with 4X AA and 8X Aniso Filtering turned on, 159.7 frames per second on the SLI-enabled ASUS Extreme N7800GTX Top cards is not only impressive, we would dare say it's amazing.


David Altavilla

David Altavilla

Dave Altavilla is the founder, Editor In Chief and Publisher of HotHardware.com. With decades of experience as a semiconductor sales engineer, Dave Altavilla founded HotHardware.com over 25 years ago. Dave is also a published contributor to various technology-based publications and is a featured Tech Analyst expert on various network media shows. 

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