ASUS A8N32 SLI Deluxe - nForce 4 SLI X16 Unleashed
FarCry is an interesting game and game engine in that although it employs some of the more up-to-date, leading-edge DX9 pixel shader and lighting effects, it's still somewhat CPU-bound, as you'll see in the following tests. Well, at least when you're driving things with a pair of GeForce 6800 GTs, anyway.
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Between 1280 and 1600 res, we see very little variance in performance overall between the two motherboard solutions we tested. The ASUS A8N32 SLI Deluxe does, however, have a slight advantage consistent with what we saw in our Doom 3 tests, without Anti-Aliasing or Anisotropic Filtering enabled. Again, this is due largely to the fact that there is more inter-GPU communication going on at these higher frame rates. With AA and AF turned on, however, the scores are completely leveled.
Next we'll plug in a pair of GeForce 7800 GTX cards and turn on SLI-AA to see if we can invoke even more GPU-to-GPU traffic over PCI Express, with the blending that is required in this type of AA rendering technique.