GLBenchmark specifically focuses on the graphics performance of the graphics core in a given mobile test device. This benchmark measures OpenGL graphics performance across a number of rendering workloads.
It's another impressive showing for the A8 SoC in the iPhone 6 Plus, but the 1080p offscreen fill test does show that a few of the top-tier Android devices have pulled ahead.
Basemark X is yet another graphically-intense benchmark, and as you'd expect, the 64-bit A8 SoC dominates this test as well with a score of
21552. Basemark X recently overhauled its scoring system, so we're only starting to rebuild those. For comparison's sake, the Merrifield-equipped Dell Venue 8 notched a 15228 on this same test.
![](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
3DMark Ice Storm does a good job of illustrating the iPhone 6 Plus' strengths and weaknesses. The GPU in the A8 is obviously one of the better performing on the market, as evidenced by the iPhone 6 Plus' strong graphics scores and frame rates. However, the dual CPU cores, can't compete with the quad cores available in many of the Android devices, which shows in the physics tests where the iPhone 6 Plus is left in the dust.