The latest Hitman title for 2016 once again follows Agent 47, a genetically-enhanced, cold-blooded assassin, who finds himself at the center of new missions scatted about Central Europe. But not before some drama unfolds in an ICA training facility some 20 years before the events of 2012's Hitman: Absolution. We tested the game using its DirectX 12 code path, at multiple resolutions, with all in-game options set to their maximum / Ultra values, with FXAA and 16x anisotropic filtering enabled...
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Hitman (2016) |
DirectX 12 Gaming Performance |
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Hitman (2016)
The EVGA GeForce GTX 1060 SSC and MSI Radeon RX 580 Gaming X performed right in-line with each other in Hitman, though the
GeForce had the better minimum framerate at 1080P. The Radeon RX 570 crushed the 1050 Ti and RX 470 (again), but couldn't catch the RX 480.
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Ashes Of The Singularity |
DirectX 12 Performance |
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Oxide's Ashes Of The Singularity offers planetary warfare on a massive scale. The game also includes one of the first DirectX 12 benchmarks. And it's not synthetic like 3DMark’s API overhead feature test, but rather a real-world representation of in-game performance using a variety of workloads. We ran the Ashes benchmark at multiple resolutions with its "Crazy" graphics preset and 4X anti-aliasing enabled to put as heavy a workload as possible on the GPUs.
It was another tight race in the Ashes Of The Singularity benchmark. For all intents and purposes, the EVGA GeForce GTX 1060 SSC and MSI Gaming RX 580 Gaming X performed at the same level. The Radeon RX 570 finished in its typical slot -- you guessed it -- right behind the RX 480, but significantly ahead of the lower-end cards.