AMD Radeon R9 290X Review: Welcome To Hawaii

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Metro Last Light Performance

Metro Last Light
DirecX11 Gaming Performance

Metro Last Light

Metro Last Light is your typical post-apocalyptic first person shooter game with a few rather unconventional twists. Unlike most FPS titles, there is no health meter to measure your level of ailment; rather, you’re left to deal with life, or lack thereof, more akin to the real world with blood spatter on your visor and your heart rate and respiration level as indicators. Metro Last Light boasts some of the best 3D visuals on the PC platform and includes a DX11 rendering mode that makes use of advanced depth of field effects and character model tessellation for increased realism. This title also supports NVIDIA PhysX technology for impressive in-game physics effects. We tested the game at resolutions of 1920x1200 and 2560x1600 with its in-game image quality options set to their High Quality mode, with DOF effects disabled.

The Radeon R9 290X performed well in Metro Last Light, save for some major dips in the minimum frame rate (which were repeatable). Average frame rates put the 290X at the top of the charts, but the minimum frame rate dropped into 1 FPS territory on a few occasions, which detracts from the user experience.

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Our FCAT results correlate with the average frame rate numbers above. As you can see, there are no widespread issues with frame latency, but there are multiple spikes with long frame times that interrupt the animation.

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