The patch will be available starting tomorrow and will enable 4K resolution support for both consoles, which will finally put the Xbox One X and PS4 Pro on even footing with what's possible on the PC platform. Bethesda says that the increase in image fidelity means that you will likely want to revisit the game in all its gory glory.
"Every blast of the BFG, every demon glory kill and every chainsaw slice through a Mancubus can be experienced like never before on consoles," writes Bethesda. "Whether you’re a new player or just eager to jump back into your Praetor Suit, you’re going to want to visit Hell to experience it for yourself."
To see DOOM in 4K, check out the YouTube footage below that Bethesda has provided:
While the PlayStation 4 Pro and Xbox One X are both capable of running DOOM in 4K, the latter is considered to be the most powerful console ever made available to the public. The console is backed by the following specs:
- Eight custom AMD x86 CPU cores clocked at 2.3GHz with 4MB L2 cache
- 40 custom AMD Radeon GPU compute units operating at 1172MHz
- 12GB of GDDR5 memory over a 384-bit interface with maximum memory bandwidth of 326GB/sec
- 6 TFLOPs of GPU compute power
The Xbox One X is priced at $499, while the PlayStation 4 Pro is priced at $399. As for the Nintendo Switch, there's no chance that the hybrid console will ever approach 4K resolutions, or even 1080p given its meager specs. The console runs the game at between 648p and 720p depending on the situation.