Undergrads Develop and Commercially Release Game
Credit: Faramix Enterprises
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The CellZenith game is DX9-based arcade-like, "action-shooter" game that the developers compare to Geometry Wars. They claim the game has the following features:
- 35 different CELs (ships)
- 30 Campaign levels
- 4 Addicting Minigames
- 14 Instant Action maps
- 15 powerups
- 19 secondary weapons
- 5 Adjustable difficulties (Easy - Expert)
- 6 intense boss battles
- Control friendly CEL’s to gain a tactical advantage
- Destructible environments
- Interactive environment
- Dynamic Weather
- Ability to upgrade main CEL
One of the founding student members, Michael Dehen of Los Angeles, is Faramix's President and CEO. His LinkedIn page (requires LinkedIn membership to see the full profile) indicates that the company has at least three more titles in development: Vindication is being developed for the PC, Xbox360, and PS3, and it is currently in "early pre-production"; END will also be for the PC, Xbox360, and PS3, uses the Unreal 3 Engine, has completed "pre-production," and "will begin production when a publisher and funding is secured"; and the last project is merely listed as "Secret" with no pertinent details. Our best guess is that the "Secret" title is already well into development and is covered by an NDA as a result of a distribution deal that is already in place.
One sign that these guys are serious is that they've hired the services of a CPA to act as a virtual CFO, and that Faramix is actively seeking to hire animators, concept artists, modelers, programmers, and texture artists to work on its END title. Keep an eye on these guys, they might be onto something--of course we say this with the caveat that we haven't actually played any of their games yet--but we're thoroughly impressed with their entrepreneurial spirit.