Street Fighter 6 May Employ This Clever Trick To Preserve Your SSD Storage Space
When games take up 150GB or more apiece you're lucky to have a handful of games installed on your system, and while you can alleviate this somewhat by using external storage, you can't actually play current-gen games from an external device on consoles. That means time-consuming and tedious shuffling of games between external and internal storage when you want to play something you don't have installed.
That means that if you've gotten your fill of the custom-character combat in the Fighting Ground mode, or if you've already completed the World Tour story mode, you can simply remove those to save the storage space. There's no information yet on how big each of the segments will be, but even if the base game takes up the majority of the storage space, the gesture is certainly appreciated.
Of course, Capcom already did something like this with Street Fighter V, where the story mode came after the game's initial release as a free DLC add-on. You can completely play the rest of the game without the story mode installed, and we expect that this is just another step further in that direction. The nice thing is that, unlike SF V, SF VI is going to have all modes available at launch.