New Hardware Offloaded BIT Torrent Client Built into Killer NIC

New Hardware Offloaded BIT Torrent Client Built into Killer NIC

Killer NIC's Network Processing Unit can now download files while you game

Austin, Texas (PRWEB) March 20, 2007 -- Bigfoot Networks, Inc., a research and development company, today introduced FN Torrent, a hardware offloaded peer-to-peer file sharing application that allows users to download files with zero impact to CPU utilization. With FN Torrent, gamers have the power to download the torrents they want without impacting their online game play.

"The introduction of FN Torrent allows gamers to benefit from the full potential of the Killer's Flexible Network Architecture (FNA)," said Harlan Beverly, co-founder and CEO of Bigfoot Networks. "While the Killer NIC makes online gaming faster and smoother, the FN Torrent enables a whole new experience for gamers who want the freedom to download unlimited files from the Internet without slowing down the other things they want to do on their PC."

While the Killer NIC makes online gaming faster and smoother, the FN Torrent enables a whole new experience for gamers who want the freedom to download unlimited files from the Internet without slowing down the other things they want to do on their PC. The FN Torrent is an easy to use Windows(R)-based application that coordinates the Torrent downloader built into the Killer NIC. The user simply clicks on the torrent they want to download, and Killer does all the processing and downloading work of getting the specific file. FN Torrent adds to the growing list of programs built using Killer's FNATM Technology, an open source development environment. Last November, Bigfoot announced FN Firewall, also developed using FNA Technology, which allows gamers to turn off their CPU burdening firewall and continue gaming with security and optimal performance. READ MORE...

Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com