Destiny 2 Season Of The Chosen: A How-To Guide For The Dead Man's Tale Presage Mission
What is Dead Man’s Tale?

Find the Distress Signal and Unlock the Mission
Guardians can then choose to finish the strike or go back into orbit. Either way, Guardians should speak to Commander Zavala in the Tower once they have received the distress signal. Zavala will inform the Guardian that the distress signal is from a Guardian on a former Cabal ship on the outskirts of the Reef. The Guardians will be tasked with tracing the distress signal.

Launch the Presage Mission
There are a couple of things to note. First, the Presage Mission is a 1250 activity. The activity is doable if you are a lower level and the mission forces you to be under level no matter what. The screebs you encounter are going to hurt.
Second, although you can solo the mission, we would recommend completing the mission the first time with a friend or two. Commander Zavala even recommends doing so. The extra people will be especially useful during the final boss battle.

Explore Outside the Ship and Worm Your Way into a Maze
Guardians will then need to complete the first “maze” of the mission. The maze is not complicated but Guardians will want to watch out for vents that can be shot to create a new passage. The maze will end with the Guardian jumping onto the other side of the locked door. Guardians can then pull the lever to unlock the door and give themselves a quick entrance in case they die and land on the other side of that door.

Punch Spores and Traverse Around Electric Fences
Guardians should then jump onto the pipes in the next room into the vents. Guardians should follow the path through the vents until they are dropped into a room with two electric fences.

The next part will set the tone for the remainder of the mission. Guardians should explore the surrounding area to find levers that can be activated or glowing blue nodes that can be shot. These levers and nodes will activate various doors to allow the Guardian to access more glowing spores. These glowing spores will enable the Guardian to safely pass through more rooms. Guardians will also need to kill Scorn along the way, including some particularly strong screebs. There is nothing in the mission to guide the Guardian to these various levers and nodes. They are not difficult to find, but Guardians should keep an eye out for them.
Guardians will complete a series of these tasks multiple times before coming to the end of the room past the electric fences. There will be a door at the bottom of the room. Head through the door but make sure to jump once or twice before landing. A straight fall to the bottom will kill you.

“Into the garbage chute, flyboy!”
Guardians who die will be spawned into the room above the trash compactor. The Scorn here thankfully do not respawn. This part of the mission is much easier to complete without also having to worry about the Scorn.

Defeat Scorn and Find Your Way Through the Second Maze
Guardians should jump on a platform on the left side of the room once the enemies are dead. This will lead Guardians to another maze that is very much like the first. Guardians will need to pull levers, shoot blue glowing nodes, obtain the “Egregore Link” from spores and traverse various parts of the ship to make progress. There will also be quite a number of Scorn to kill along the way. Many of the Scorn tend to spawn once the buff has worn off.
This maze includes a platform room in which Guardians will need to shoot multiple spores in sequence to retain their buff. There will be a door at the end of this room blocked by a translucent wall of dust that will lead to the boss fight.

Defeat the Locus of Communion Boss and Obtain Dead Man’s Tale
The final boss battle consists of a dance of jumping between the two levels to shoot the boss, waves of other enemies, and activating the levers when the bottom floor gets too hot. Guardians will need to complete these actions several times before the boss is defeated. At that point, a door will open up on the left side of the room. This door and passageway will guide the player to who sent out the distress signal. Dead Man’s Tale will be in this room and the mission will end once Guardians obtain it.

Final Thoughts on the Presage Mission
We personally enjoyed the overall vibe of the mission and especially loved the trash compactor portion. The two mazes were a bit repetitive but were not so long that they became annoying. Our main gripe with the mission is that it is fairly easy to break. There are several hidey-holes in the mission that are a little too easy to access that allow the player to break out of the map. These holes will hopefully be patched in the future.
Have you attempted the Presage mission? Let us know what you think of the mission and Dead Man’s Tale in the comments below.
Images courtesy of Bungie.