Bethesda Reveals Doom Multiplayer Modes For A Fresh Spring Soul Harvest
Craving some blood and guts in fun and entertaining ways that only Doom can deliver? Don't worry, Bethesda has your back. The game publisher revealed a variety of multiplayer game modes that will be available at launch—half a dozen in all—which mix fast-paced action with competitive combat in various arenas.
Gamers looking for a traditional multiplayer experience will find their fix in Team Deathmatch. There's nothing complicated about this one—Deathmatch pits two teams against each other with the simple task of decimating the opponent. Players can choose their loadouts, customize their marine, and become the demon if they grab the rune while it's in play. You'll also find power-ups and power weapons, details of which Bethesda plans to share in an upcoming video.
Clan Arena is the other multiplayer mode for fans of classic game play. It's similar to Team Deathmatch, except there's no demons and no respawning—if an opponent blasts you to bits, you remain dead. The last team standing wins, or the team with the most remaining players when time runs out.
And then there's Soul Harvest. It's similar to Team Deathmatch, but instead of earning points for kills, you collect souls of anyone killed. Souls remain active for a limited time and can be picked up by anyone on either team, though only the opposing team earns points for grabbing a soul. To make things interesting, a demon rune will appear where the first player is killed. In addition, the demon power-up has no time limit.
If you want to take a trip down memory lane to a game you played during recess in grade school, there's Freeze Tag. Of course, this version features deadly weapons and the whole hell theme that Doom has going on. Oh, and you can shatter frozen opponents, which is another difference between Doom's Freeze Tag mode and the one you played as a kid.
Next up is Warpath, which is like King of the Hill but with a single capture point that moves around the map along a set and clearly defined pathway. Demon runes follow along, but on the opposite side of the path.
Finally, there's Domination. This one includes up to three static capture points that are spread out across a map. Players spawn on different sides and can control capture points by eliminating enemies and standing within the designated zone. The longer you hold a capture point, the more points you own.
A closed multiplayer round will run from March 31 through April 3. After that, Bethesda plans to release Doom on May 13 to PC, PlayStation 4, and Xbox One.