Items tagged with vulkan

Early reviews of the Intel Arc graphics cards have not been bursting with praise. We only have reputable third-party reviews of the entry level Arc A380 thus far, but even with suitably lowered expectations, no one is recommending these... Read more...
Mesh shaders are one of the more interesting recent developments in computer graphics technology, despite that many users are very likely not heard of them, or only heard the name. In essence, mesh shaders are a programmable shader type... Read more...
If you're a long-time Mac or Linux user, you've almost certainly benefited from the work of CodeWeavers even if you've never heard of them. Founded in 1996, the company has been working for a long time now on making Windows applications... Read more...
Martin Thomas is an NVIDIA engineer, and he has concocted something very cool that fans of retro games and tiny single board PCs will really appreciate. He has taken an inexpensive Raspberry Pi 3B+ and transformed it into a machine that is... Read more...
If you're of a certain age, then Quake 2 probably holds a special place in your heart. From its [at the time] state-of-the-art graphics, to its robust LAN multiplayer component, to its frequent use as a benchmark for graphics cards, Quake... Read more...
The Vulkan API has supported multiple GPUs since early March 2018 when version 1.1 was released. Since that time, developers have been working to incorporate multi-GPU support into their games, and we're finally seeing the fruits of those... Read more...
Valve is working to bring more games to Linux users by rolling out a new beta version of Steam Play, which includes a modified version of Wine, called Proton, to provide compatibility with Windows game titles, the company announced. This... Read more...
The latest title in id Software's long-running Quake series, Quake Champions, is currently being tested by gamers in a closed beta. There are a lot of graphical goodies available in the game's current state, and players with monitors... Read more...
Futuremark has released a new segment of its popular 3DMark graphics testing suite called "API Overhead". The goal is simple: establish which CPU+GPU+API combination offers the best possible performance. Whether it's DirectX 12 or Vulkan... Read more...
Late last week, news came across the wire that Khronos Group’s Vulkan API would not be supporting multi-GPU configurations on legacy operating systems like Windows 7 and Windows 8.1. This determination was made based on a slide that came... Read more...
While much of the emphasis involving game development these days seems to revolve around DirectX 12, the competing Vulkan API has been lurking in the shadows, ready to strike at a moment's notice. Up to this point, there hasn't been a... Read more...
If you are a gamer that is still getting by with Windows 8.1 or even Windows 7 as your primary operating system of choice, there are a number of storms that are brewing to rain on your parade. Yesterday, we brought you news that Microsoft... Read more...
Earlier this month, we told you a bit about the next generation 64-bit ARM v8-A mobile processor core, codenamed Artemis. Artemis is built using TSMC’s 10nm FinFET process technology and promises some pretty sizable performance and... Read more...
Doom Powered By NVIDIA GeForce GTX 1080 And Vulkan API At a private briefing with NVIDIA, representatives from id software came out on stage to show off the upcoming game Doom running on the just-announced GeForce GTX 1080 graphics card... Read more...
Google surprised us all in early March when it made available a developer preview of Android N well in advanced of its annual Google I/O conference. Today, Google announced that it has released Android N Developer Preview 2, which brings a... Read more...
As promised, AMD participated in a lengthy seven-hour Ask Me Anything (AMA) session on reddit in which people were able to ask the Sunnyvale chip designer anything and everything on a variety of topics, which they did. Robert Hallock, part... Read more...
Tomorrow's VR (virtual reality) applications are going to usher in a new era of graphics based on the Khronos Group's Vulkan API. To make sure the industry is properly equipped to benchmark such things, Basemark today announced its new GPU... Read more...