Items tagged with King's Quest

Everything old comes eventually comes back in style, and luckily for me, that includes old school adventure games. One that you can already play is Leisure Suit Larry Reloaded, a remake of the original with new puzzles and updated graphics. And if you're a fan of old ware from Sierra, you'll be happy to know that the King's Quest reboot is coming right along, as evidenced by a trailer that was unveiled at The Game Awards in Las Vegas. Unlike the Leisure Suit Larry remake, which brought back creator Al Lowe to work on the project, creators Roberta and Ken Williams aren’t overseeing the new King’s Quest game. However, it appears to be in good hands with development studio The Odd Gentlemen. "The... Read more...
It's been over a million years since King's Quest last graced the gaming community, or so it feels that way. Some of you reading this might be wondering, "King's who?" Alas, classic adventure gaming gave way to first person shooters and other genres that dominate the modern gaming world, but if you're a thirty-something (or older) who remembers the glee of seeing a Sierra logo on your PC monitor, get ready to have that excitement renewed. Sierra is back (sort of), and with it is coming a King's Quest reboot. Sierra Entertainment (or On-Line Systems, if you truly feel like dating yourself) was founded 35 years ago by Ken and Roberta Williams, a couple of legends in the gaming industry. The studio... Read more...
If you cut your teeth on computer games in the mid-1980s, then you almost certainly remember Sierra On-Line. From the mid-80s to the mid-90s, Sierra On-Line (later renamed Sierra Entertainment). Sierra created many of the titles in the golden age of adventure gaming and earned itself a strong following. Even though the company is dead, a group of fans has persevered long enough to develop their own King's Quest sequel—The Silver Lining. See this, sweetie? Your grandpa remembers when these were good graphics. No, I'm not kidding. Yes, I took my medication. The development process was anything but easy--in addition to the usual problems inherent to any fanmade, volunteer project, Activision... Read more...