Items tagged with godfall

Godfall launched last week for PC, and as we reported earlier this month, the game didn't come with real time ray tracing effects enabled by default. While disappointing to gamers that wanted to get the best visuals fresh out of the box on launch day, we've got some good news and bad news for you regarding ray tracing within the game. The good news is that ray tracing is now available in Godfall with the 2.0.95 Update which went live today. The bad news, however, is that it is only available at the moment for AMD Radeon RX 6000 Series graphics cards. This is a rather interesting and unfortunate turn of events, given that Godfall is using Unreal Engine 4 and leverages the DirectX 12... Read more...
Developers are making a big deal about "next-gen gaming," in large part because the Xbox Series X/S and PlayStation 5 are about to hit. Likewise, on PC we have new graphics card launches from AMD (Radeon RX 6000 series) and NVIDIA (GeForce RTX 30 series). One of the upcoming games that will attempt to make use of next-gen GPU goodness is Godfall, and the system requirements have been revealed. Godfall is based on Unreal Engine 4 running on the DirectX 12 Ultimate API, which it means it takes advantage of cutting edge graphics technologies like real-time ray tracing and variable rate shading. The better your hardware (and especially your GPU), the better the game will look, depending on the settings... Read more...