Items tagged with Ageia

GamePC labs has a review posted this morning of BFG's AGEIA PhysX card. Lots of good information in this review, along with some some insightful opinions and commentary.  We've also taken a look at this card. For another reference point, you can read our article right here. "The problem is not the hardware. After seeing the demos, we know that the hardware is capable of some amazing effects and certainly, physics hardware acceleration will be the next frontier in PC gaming. However, the issue is timing. The cards are here, but there is no killer title to drive sales of the cards. To take an example which has been used a thousand times already, there is no "GLQuake "title to drive... Read more...
Fudo over at The Inquirer reports that their channel-checks with retailers have uncovered some lackluster sales for Ageia's new PhysX PPU. One particular vendor claims they are selling roughly ten cards per day which is certainly below average for a hot new piece of hardware. Apparently, the questionable enhancements in current games we witnessed when we reviewed the BFG PhysX card are not enough to push consumers over the fence just yet. We have no doubt the quality of the product is there, however we now need the games to fully take advantage of it. Of course, the most significant game to support Ageia's PhysX technology is about... Read more...
Kuju Entertainment Supports AGEIA PhysX Processor in Rail Simulator LOS ANGELES and MOUNTAIN VIEW, Calif. - May 10, 2006 - AGEIA Technologies,Inc., the pioneer in hardware-accelerated physics for games, announced today at E3 that Kuju Entertainment is supporting the AGEIA PhysX processor in its upcoming Rail Simulator. Rail Simulator lets players take charge of steam, diesel and electric trains on real routes in the United Kingdom and Germany. The sophisticated gameplay even allows players to design their own ideal journey routes. Kuju Entertainment is the developer of Microsoft Train Simulator, which sold over a million copies worldwide and inspired third-party companies to develop over 40 expansion... Read more...
AGEIA PhysX Powered Add-in Cards Now Available Worldwide AGEIA's PhysX Processor is Available Now on PC add-in Cards from ASUS and BFG MOUNTAIN VIEW, Calif. - May 9, 2006 - AGEIA Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced the availability of its PhysX processor on add-in accelerator cards from ASUS Computer International and BFG Technologies, Inc. The first physics processing unit (PPU) designed to power pervasive real-time physics in PC gaming can now be purchased by consumers worldwide, thus delivering true physics interaction on a massive scale to serious gamers everywhere. Click Here to read more...  ... Read more...
When Mountain View California start-up Ageia announced a new co-processor architecture for Desktop 3D Graphics that off-loaded the heavy burden physics places on the CPU-GPU rendering pipeline, the industry applauded what looked like the enabling of a new era of PC Gaming realism.  Of course, on paper and in PowerPoint, things always look impressive, so we waited with baited breath for hardware to ship.  That day has come and we've fully tested a new card shipped to us from BFG Tech, built on Ageia's new PPU. BFG's PhysX  Physics Processing Card Is this technology evolutionary or revolutionary?  You be the judge.  We also invite you to "Digg" our... Read more...
Without question, one of the hottest topics throughout the industry this year has been the advent of the discrete physics processor or "PPU" (Physics Processing Unit). Developed by a new startup company called Ageia, this new physics processor gives game developers the opportunity to create entirely new game-play characteristics that were not considered possible using standard hardware. Since its original inception, both CPU and GPU vendors have come to the spotlight to showcase the ability to process physics on their respective hardware. However, the Ageia PhysX PPU is the only viable solution which is readily available to consumers. For the foreseeable future, the only vendors... Read more...
HardOCP has just published an editorial which illustrates the need AGEIA's PhysX hardware has for a killer application. As we referenced in our PhysX launch coverage, we agree with Kyle's perspective that the game developers are the key to this new hardware. Although technology demos are fun to watch and toy around with, at the end of the day we need some great games to ever justify spending $250 or more on a discrete physics card.Forgetting all the important business components like install base, distribution, technical support, game publisher and developer partnerships.....the list goes on and on. Without a couple of killer apps soon that create their own buzz and solidify a PhysX community,... Read more...
The Inquirer has posted some interesting news regarding a 256MB PhysX card coming from ASUS in May. As you might recall from our AGEIA PhysX launch review, the "standard" PhysX card will be equipped with 128MB of memory. The card from ASUS will represent the flagship model and will come with 256MB of memory and a robust heatsink assembly. Unfortunately, we have no details regarding price or any perfomrance differential we'll see versus a 128MB PhysX card. Per usual, we will all have to wait and see. TAIWANESE GIANT Asustek said it will be the only company to manufacture and sell the 256MB Ageia PhysX card - the high end model.... Read more...
AGEIA Brings First Dedicated Physics Processor To Market; Launches New Age in Interactive Gaming AGEIA's PhysX Processor Available Now in Select Dell, Alienware and Falcon Northwest Gaming Systems; Games Coming From More Than 60 Leading Software Developers and Publishers MOUNTAIN VIEW and SAN JOSE, Calif. – March 22, 2006 – AGEIA Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced the availability of its PhysX processor, the first physics processing unit (PPU) designed to power pervasive real-time physics in PC gaming. With immediate availability from the world's leading gaming system and personal computer manufacturers Alienware, Dell, and Falcon... Read more...
We've posted up detailed coverage of Ageia's PhysX launch details at GDC.  Stop on by to see where Ageia is today, what makes the technology tick and where the industry is headed in the fully interactive world of real-time dedicated physics processing.  ... Read more...
In 2002, AGEIA's founders broke into the gaming industry with the intention of revolutionizing the way PC games would be played. Focusing their attention on the notion of in-game physics, the ultimate goal was to bring a new level of realism to the latest and greatest titles on the horizon. In short, the company has developed the world's first Physics Processing Unit (PPU) and is aiming to use this new hardware to blur the line between virtual worlds and reality. With no direct competitor, AGEIA's discrete PPU card largely shoulders the burden of lobbying developers and consumers for advanced physics in games. Here, it is impossible to not notice some blatant similarities between this situation... Read more...
AGEIA PhysX SDK for PLAYSTATION 3, Optimized for Cell Processor, to be Available on March 31st Multithreaded AGEIA PhysX SDK Version 2.4 Offers Fully Parallelized Performance on PLAYSTATION 3 MOUNTAIN VIEW, Calif.- March 21, 2006 - AGEIA Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced that the latest version of AGEIA PhysX SDK version 2.4 will become available to registered PLAYSTATION 3 game content developers on March 31, 2006. The AGEIA PhysX SDK is highly recognized for its extensive physics functionality and multithreading capabilities, which are uniquely suited for the multicore architecture of the Cell processor adopted on PLAYSTATION 3. The latest... Read more...
Gamers Depot recently made the trip to see AEGIA's corporate headquarters in St. Louis, MO and has posted a brief article outlining his trip. In the coming months, it will certainly be interesting to see how much traction AEGIA can get with developers to have them design titles around this new technology. We've heard some compelling reasons for and against dedicated PPU's and are anxious to see how the market will react. One thing is certain, we are all less than thrilled at the idea of having to buy yet another multiple hundred-collar component to enjoy the latest and greatest games.We're happy to report that the PPU's have been completed for quite some time and in fact AGEIA has an entire warehouse... Read more...
Good afternoon HH fans. The news is coming in at a steady clip today, and I just came across an interesting tid-bit by way of AGEIA that I didn't want to let sit. Today, the fledgling company announced that Futuremark, the makers of the well-known 3DMark and PCMark line of benchmarks, has licensed the PhysX SDK.  Here's a snip from the official announcement... Futuremark Licenses AGEIA PhysX SDK for Inclusion in Industry-Leading Benchmarks Upcoming Futuremark benchmarks will provide first objective measurement of the extreme physics acceleration in multithreaded, multi-core systems MOUNTAIN VIEW, Calif. – September 29, 2005 – AGEIA™ Technologies, Inc., the pioneer in hardware-accelerated... Read more...
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