For our next series of tests, we moved on to some more in-game benchmarking with Crysis and Enemy Territory: Quake Wars. When testing processors with Crysis or ET:QW, we drop the resolution to 1024x768, and reduce all of the in-game graphical options to their minimum values to isolate CPU and memory performance as much as possible. However, the in-game effects, which control the level of detail for the games' physics engines and particle systems, are left at their maximum values, since these actually do place a load on the CPU rather than GPU.
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Low-Resolution Gaming: Crysis and ET: Quake Wars
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Taking the GPU out of the Equation
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Are you noticing a trend here? In every test so far, the MSI Big Bang has bested the ASRock OC Formula--by a relatively small margin. In Crysis, it's a difference of just 8FPS, although the gap in ET:QW of about 21FPS is slightly more notable.