Half Life 2: Episode 1
|Thanks to the dedication of hardcore PC gamers and a huge mod-community, the original Half-Life became one of the most successful first person shooters of all time. So, when Valve announced Half-Life 2 was close to completion in mid-2003, gamers the world over sat in eager anticipation. Unfortunately, thanks to a compromised internal network, the theft of a portion of the game's source code, and a tumultuous relationship with the game's distributor, Vivendi Universal, we all had to wait quite a while to get our hands on HL2. Armed with the latest episodic update to HL2, Episode 1, we benchmarked the game with a long, custom-recorded timedemo that takes us through both outdoor and indoor environments. These tests were run at resolutions of 1,280 x 1,024 and 1,600 x 1,200 with 4X anti-aliasing and 16X anisotropic filtering enabled concurrently, and with color correction and HDR rendering enabled in the game engine as well.|
Our custom Half Life 2: Episode 1 benchmark didn't reveal anything out of the ordinary. Considering the GeForce 7950 GT's specifications, it finished where you would expect it to in relation to the other members of the GeForce 7 series, that is just behind the 7900 GTX, but well ahead of the 7900 GT. ATI's current high-end offerings came in a bit faster than the new 7950 GT though. We won't harp on the results, however, because its still nearly impossible to find either the 256MB Radeon X1900 XT or X1950 XTX for sale anywhere.