Tyan Tachyon G9600 Pro

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The Tyan Tachyon G9600 Pro - Page 4

The Tyan Tachyon G9600 Pro
A Little Something To Break the Monotony

By - Marco Chiappetta
August 6, 2003

We continued our DirectX testing with Epic's visually impressive Unreal Tournament 2003.  When testing with UT2003, we use a special utility that is supposed to ensure that all of the cards are being benchmarked using the exact same in-game settings and "High-Quality" graphical options.  Unfortunately, thanks to a fresh crop of driver "glitches", the validity of the GeForce FX's scores have been called into question because the texture filtering level changes to something between trilinear and bilinear when Anisotropic filtering is enabled (click here for more detailed information on this topic).  Keep that in mind when viewing these results. (Note: Rumor has it, the filtering issue will be addressed in a future driver release that should be available very soon.)

Performances Comparisons With UT:2003
Epic's DX Shooter

The G9600 Pro performed very well at 1024x768, posting playable (>60FPS) frame rates with and without anti-aliasing and anisotropic filtering enabled.  The Tachyon was outpaced by the ATi built card at 1024x768, but their roles were reversed when we raised the resolution to 1600x1200.  At 1600x1200 the Tachyon pulled ahead, but both Radeon 9600 Pros were capable of playable frame rates only when AA and Aniso were disabled at this high resolution.  Obviously, the high-end cards again proved their dominance, which is to be expected considering they cost more than twice as much as the Radeon 9600 Pros.

Benchmarks / Comparison With Quake 3 Arena v1.32
How Old is This Game in Dog Years?

Next, we moved on to some OpenGL tests with the granddaddy of all benchmarks, Quake 3 Arena.  We installed the latest point release, v1.32, and ran some tests using the built-in timedemo, "demo four".  Before running these tests, we set Quake 3 to its "High Quality" graphics option with Tri-Linear filtering enabled, and then we maxed out the texture quality and geometric detail options.

The Tachyon G9600 Pro tore right through the Quake 3 Arena timedemo runs.  The G9600 Pro produced playable frame rates, regardless of resolution, or whether or not AA and Aniso were enabled.  It was also the faster of the two 9600 Pros tested here in all but two of the tests.  We use the term "faster" very loosely though.  A 3 or 4 frame per second advantage at these performance levels means virtually nothing.

Some Serious Sam, Overclocking & The Conclusion... 

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