Sapphire Radeon HD 3650 512MB

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Test Setup and FutureMark 3DMark06 Benchmarks

The HotHardware Test Systems
Intel Inside
Intel Core 2 Duo E6550
(2.3GHz - Dual-Core)

MSI P35 Platinum Combo
(Intel P35 Express Chipset)

2x1GB Kingston HyperX DDR3
CL 6-6-6-15 - DDR-1300

Sapphire Radeon HD 3650

Nvidia Geforce 8600 GTS


WD740 "Raptor" HD
10,000 RPM SATA

Windows Vista Ultimate
Catalyst 8.3
DirectX Redist (November 2007)

Benchmarks Used:

3DMark06 v1.1.0
F.E.A.R. v1.08
Company of Heroes

Quake 4 v1.3
Prey v1.2

Performance Comparisons with 3DMark06

Futuremark recently launched a brand new version of its popular benchmark, 3DMark06. The new version of the benchmark is updated in a number of ways and now includes not only Shader Model 2.0 tests but also Shader Model 3.0 and HDR tests as well. Some of the assets from 3DMark05 have been re-used, but the scenes are now rendered with much more geometric detail, and the shader complexity is vastly increased as well. Max shader length in 3DMark05 was 96 instructions, while 3DMark06 ups the number of instructions to 512. 3DMark06 also employs much more lighting, and there is extensive use of soft shadows. With 3DMark06, Futuremark has also updated how the final score is tabulated. In this latest version of the benchmark, SM 2.0 and HDR / SM3.0 tests are weighted, and the CPU score is factored into the final tally as well.

The 3DMark06 benchmarks all had the Sapphire Radeon HD 3650 trailing the Radeon 2600XT by a slight margin in each test.  Considering the Radeon 2600XT we used for testing ran 50MHz faster in GPU speed and 500MHz DDR faster in memory speed, these results are rather impressive.  The GeForce 8600GTS was the best performer overall here.

Tags:  Radeon, Sapphire, HD, App, Radeon HD, SAP, AP

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