The graphics
card industry is a vicious one. The relentless six
month product cycle means PC enthusiasts are out shopping
twice a year for a video card upgrade. At $400 a
whack for the top performing cards, their wallets take a
mighty blow. Then there's the rest of us, who cannot
afford the industry's leading graphics card or keep up
with the ever changing hardware. There is a light at
the end of the tunnel though. The industry's
graphics leaders, ATI and NVIDIA, have been offering their
latest GPUs in a mainstream form, at lower speed bins or
by shaving off features, thus driving down silicon
real-estate and cost. This allows them to advertise
a card that offers similar features to their flagship GPUs
but are simply running at lower clock speeds. What
does this mean for the end user? Usually, it's a
very difficult task choosing your next video card.
On the other hand, it means we get a capable graphics
solution at an "affordable" price.
Today in the
HotHardware labs we have a "Powered-by-ATI" mainstream
card built by Sapphire. Sapphire and ATI have teamed
up quite a few times in the past and continue to do so
using ATI's latest round of value VPUs. In addition
to offering 128MB of RAM, the Sapphire Radeon 9200 also
offers VIVO (Video In & Video Out ) capabilities, which
can help transform any system into a Home-Theater PC.
These extra features always add to the overall value of a
graphics card, but I'm sure most of us are wondering how
well this card will run through some popular game titles.
Let's have a look.
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Specifications & Features of The Radeon 9200
Atlantis |
Feature packed mainstream graphics solution |
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Sapphire
Radeon 9200 128MB
Sapphire Radeon 9200 Atlantis 128MB
MEMORY CONFIGURATION
SMARTSHADER? Technology
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Full support for Microsoft® DirectX® 8.1
programmable pixel and vertex shaders in hardware
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1.4 Pixel Shaders support up to 22 instructions and
up to 6 textures per rendering pass
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1.1 Vertex Shaders support vertex programs up to 128
instructions
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Programmable shaders provide
enhanced 3D effects in over 100 existing and
upcoming game titles
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Complete feature set also supported in OpenGL via
extensions
SMOOTHVISION?
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Image quality enhancement features
for Direct3D?
and OpenGL ®
applications
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Programmable full-scene
anti-aliasing supports 2 to 6 samples with user
selectable performance and quality modes
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Advanced anisotropic filtering
supports 2 to 16 samples for high quality texture
rendering with minimal performance impact
HYPER Z? II
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Lossless Z-Buffer Compression and
Fast Z-Buffer Clear reduce memory bandwidth by up to
25%
VIDEO
FEATURES
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Supports the new AGP 8X standard
(2.0 GB/sec)
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VIVO ( Video In & Video Out )
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128-bit floating-point color
precision allows for a greater range of colors and
brightness
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The Radeon 9200 Atlantis Up Close |
Feature packed mainstream graphics solution |
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PACKAGING AND BUNDLE
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The Sapphire Radeon 9200 Atlantis comes with full
VIVO support and because of that it packs all of the
cabling one would need to take advantage of this
feature. The cabling provides S-Video and
Composite Video in and out, as well as Audio input, to
capture movies and the like. Sapphire also
throws in a DVI-to-Analog adapter for anyone using an
LCD monitor. The box ships with some impressive
software as well, although we're sorry to say,
Sapphire did not bundle any games with this card.
We do have Pinnacle Studio 8 included which is an
excellent piece of software for all your video
capturing / editing needs. Also among the
contents you'll find Cyberlink's PowerDVD XP v4.0
which is very capable DVD-playback software. A
Driver Installation CD and Sapphire's Redline tweaking
tool are included as well. All together a very
impressive bundle provided by Sapphire considering
this card's price.
SAPPHIRE'S REDLINE
v1.9
Sapphire ships their own utility with
their graphics cards dubbed Redline. The Redline
tool is a fairly powerful utility that allows users to
tweak most of the card's settings from within Windows.
Options like anisotropic filtering, antialiasing,
screen settings and so on are adjustable through this
tool. There is also an option to save any
particular settings the user likes for gaming modes,
2D environments so they don't have to be manually
adjusted every time. Simply select the saved
profile and voila, the settings are in place.
The Redline utility usually allows for overclocking as
well, but unfortunately the Sapphire Radeon 9200 card
is locked and is not overclockable. Overall,
this is a very nice tool provided by Sapphire and is
definitely an added bonus for the end user.
A CLOSER LOOK
AT THE HARDWARE
Attached to the Radeon 9200 GPU is a passive
aluminum heatsink which is fairly small in size.
A side view of the heatsink shows how this cooling
device is mounted to the GPU with a thermal pad.
Although this does cover ample surface area between
the GPU and the heatsink, we would have preferred to
see a heatsink that is mounted on the board via
retention springs and uses thermal grease to transport
the heat from the GPU to the heatsink. With that
said, the heatsink does get hot to the touch while the
card is in use, so the heatsink is performing its job
adequately enough.
This board is equipped with 4ns Hynix 309A memory
modules clocked at 200MHz ( 400MHz effective ).
There are 8x16MB memory modules for a total of 128MB
of memory ( 4 modules on top of the card, 4 on the
back side ). While there is some room for
overclocking the memory, this board is "clock-locked"
and cannot be overclocked. Maybe a future BIOS
hack will prove us wrong, but for now, the GPU (
250MHz ) and memory ( 400MHz ) won't budge on this
card. Taking over the VIVO duties is the ATI
Rage Theater chip placed just to the left of the
heatsink. The rear-slot bracket provides S-Video
In/Out, AV-In/Out, and an Analog Monitor adapter.
Even with all these features, the board is still
fairly wide open. Let's plug this baby in and
get some screen shots, shall we...
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Next Up - Image
Quality
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