NVIDIA GeForce GTX 260 Core 216: EVGA, Zotac


Crysis v1.2

NVIDIA Accelerates the Search For a Cure

Crysis v1.2
DirectX 10 Gaming Performance


Crysis

If you're at all into enthusiast computing, the highly anticipated single player, FPS smash-hit Crysis, should require no introduction. Crytek's game engine produces some stunning visuals that are easily the most impressive real-time 3D renderings we've seen on the PC to date.  The engine employs some of the latest techniques in 3D rendering like Parallax Occlusion Mapping, Subsurface Scattering, Motion Blur and Depth-of-Field effects, as well as some of the most impressive use of Shader technology we've seen yet.  In short, for those of you that want to skip the technical jib-jab, Crysis is a beast of a game.  We ran the full game patched to v1.2 with all of its visual options set to 'High' to put a significant load on the graphics cards being tested  A custom demo recorded on the Island level was used throughout testing.

The new GeForce GTX 260 Core 216 cards performed well in our custom Crysis benchmark.  As expected, the higher clocked Zotac card finished just ahead of EVGA's offering.  And both cards were well out in front of the Radeon HD 4870.


 

The GeForce GTX 260 Core 216 SLI configuration showed much better scaling than the Radeons in the multi-GPU tests, and extended their lead in the Crysis benchmark significantly.


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