NVIDIA GeForce GTX 1070 Ti Review: Gunning For Radeon RX Vega 56
NVIDIA GeForce GTX 1070 Ti - Shadow Of War And Ghost Recon Wildlands
Monolith’s surprisingly fun Orc-slaying title Middle Earth: Shadow of War, delivers a ton of visual fidelity even at its lower quality settings. So, to maximize the eye-candy on these high-end graphics cards, we used the game’s Ultra quality preset and ran the benchmark routine at a couple of resolutions, topping out at 4K -- or, excuse us, 3840x2160 for the sticklers out there. All of the game's graphics-related options were enabled, along with Temporal AA and Camera Blur. We should note this is the latest installment in the successful game series and our review of Shadow of War is right here if you'd like to catch up on the happenings in Middle Earth.
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Middle-Earth: Shadow of War
NVIDIA GeForce GTX 1070 Ti cards trail the AMD Radeon RX Vega 56 in Shadow Of War, in terms of average frame rate. This benchmark, however, rounds the average frame rate up or down to the nearest frame, which doesn't always paint a clear picture. This test provides frame times as well though...
Though the overall performance trend doesn't change, what this data shows is that although two cards may have the same average frame rate (as reported by the benchmark), like the Vega 56 and Vega 64 at 4K, for example, the Vega 64 actually spent less time rendering each frame. The benchmark's average FPS results simply don't provide enough detail to show that.
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Tom Clancy's Ghost Recon Wildlands