NVIDIA GeForce 9800 GTX Round-Up: BFG, EVGA, Zogis
||If you're at all into enthusiast computing, the highly anticipated single player, FPS smash-hit Crysis, should require no introduction. Crytek's game engine visuals are easily the most impressive real-time 3D renderings we've seen on the computer screen to date. The engine employs some of the latest techniques in 3D rendering like Parallax Occlusion Mapping, Subsurface Scattering, Motion Blur and Depth-of-Field effects, as well as some of the most impressive use of Shader technology we've seen yet. In short, for those of you that want to skip the technical jib-jab, Crysis is HOT. We ran the full game patched to v1.2 with all of the game's visual options set to 'High' to put a significant load on the graphics cards being tested.|
The various GeForce 9800 GTX configurations performed as expected in Crysis. In a single-card setup, the 9800 GTX finished just ahead of the 8800 GTS 512MB and 8800 GTX. A 2-card 9800 GTX SLI configurations showed good performance scaling, finishing just ahead of the GTS SLI setup. And 3-way SLI scaled as well, but to a much smaller degree. We suspect NVIDIA will be working more of their magic with future driver releases to wring more performance from the three and four GPU configurations.