Intel P965 Showdown - Abit vs. GIGABYTE

For our first gaming test, we benchmarked both of the test systems using a custom single-player Quake 4 timedemo. Here, we installed the v1.2 patch which is SMP capable, dropped the resolution down to 640 x 480, and configured the game to run at its "Low-Quality" graphics setting. Although Quake 4 typically taxes today's high-end GPUs, when it's configured at these minimal settings it too is more CPU and memory-bound than anything else.

Benchmarks with Quake 4 v1.2: Low Quality
OpenGL Gaming Performance

More of the same, as the DQ6 once again gets edged out by the AB9 Pro. The GeForce 7900 GT used in both of our test systems manages a healthy frames rate of just over 167 frames per second. Then, to see how the two boards would fare in a typical high-end gaming scenario, we also tested it with Quake 4 at high-resolution settings that tax the graphics sub-system of each of our test machines.

Benchmarks with Quake 4 v1.2: High Quality
High Resolution OpenGL Gaming Tests

Quake 4
id Software, in conjunction with developer Raven, recently released the latest addition to the wildly popular Quake franchise, Quake 4. Quake 4 is based upon an updated and slightly modified version of the Doom 3 engine, and as such, performance characteristics between the two titles are very similar.  Like Doom 3, Quake 4 is also an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows, but unlike Doom3, Quake 4 features some outdoor environments as well. We ran these Quake 4 benchmarks using a custom demo with the game set to its "High-Quality" mode, at a resolution of 1600x1200 with 4X AA and 8X aniso enabled simultaneously.

While the 50ish frames per second the single GeForce 7900 GT was able to push isn't as impressive as the near 100FPS that a multi-GPU setup would be able to do, it's still very playable. In our last test, the AB9 Pro continues to best the DQ6, not letting up for a single benchmark.


Tags:  Intel, Gigabyte, WD, DOW, Show, Abit, SHO

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